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One Color

One Color is a tool made, in collaboration with Tamer Aslan, to guide you through a simple exercise to reduce one moment into a single color; take a pause to observe your surroundings and presence, associate it with a color from your observations, note down some words, and save it like a diary.

Our driving idea is to open our minds to the experience of life, moment to moment; to open our eyes to the neglected value of every day; to imagine exercises and daily practices; to help you increase your awareness to your surroundings, observe the moment, and be in the present. A guide to catch, in the overwhelming world of stimuli, the overlooked details that show you that you are alive.

We believe that with this tool will help to open to the experience of life and will contribute to an art therapy. We want to create a rebalancing tool. We want an awareness exercise. We want captivating experiences. More simplicity, beauty and fun!

Speed Of Light

Speed of light is a reactive light installation created in collaboration with Moritz Waldemeyer for FontanaArte. The inspiration comes from transforming a classic light shape into a morphing group that creates mesmerising effects. Speed of Light tracks passers by and transforms their movements to a stylised light show.

Speed of Light is displayed in the windows of FontanaArte’s flagship Milan store located on Corso Monforte 13, 20122 Milan and will be running from the 13th at the Milan Design Week and Expo 2015.

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Since September 2014 I’ve been responsible for the media art for Aakash Odedra´s Murmur performance, which explores how the misconceptions of dyslexia can be revealed through visual design, light, sound, movement.

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Fairy Teller

The Fairy Teller project was developed within 24 hours for the Music Hack Day Barcelona contest. The software analyses different characteristics from a storyteller speaking through a microphone input, and then uses them to automagically generate a suitable real-time music background (thanks to Pure Data synthesis) and soundscape (thanks to content).

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L’Oracle du Papillon

Ars Electronica Solutions played a major role in conceiving, planning and implementing the interactive exhibition L’Oracle du papillon“. I was one of the main developers in two of the installations (GeoPulse and the Cube).

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ME-DEL World

Ars Electronica Solutions has created a series of installations for MED-EL World that are designed to enable visitors to experience the individual implant systems—how they function and their areas of application—as well as the company’s history and mission. My role was to implement the physical interface for the pioneers installation.

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The composition “Neurospaces” by Timothy Schmele is a musical work based on medical brain data from functional magnetic resonance imaging (fMRI), using a hemispherical 3D audio system to create an audible image of the brain activity in its exact spatial correspondence. I collaborated with creative assistance and developed the brain data interface.

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Hearing View

“HEARING VIEW, Rheinau” opened at the oldest Psychiatric Clinic in Switzerland. The installation conceived by O+A creates a field of harmonic sound that responds to the sounds of the surrounding environment, and when activated by the presence of a listener releases a collection of peaceful regional nature sounds from all four seasons. I designed and implemented all the software behind the scenes.

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GeoPulse is a new presentation platform designed for user-friendly visualisation of spatial data and information. I have been, since the beginning, one of the main developers from the Ars Electronica Solutions product.

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Hair Cell Landscape

For the company ME-DEL, Ars Electronica Solutions designed a number of varied, interactive exhibits inviting the visitors to consciously engage in the world of hearing. I designed and developed three of their main installations, namely the musical staircase, the hear cell landscape and the neural network.

The hear cell landscape was conceptualised to interactively represent how these sensory receptors work. Each hair is made out of a translucent material that can be bent and thus activated. Each single cell is associated to a frequency band from a background sound that the user will be able to hear when it’s active.

Photo Credits: Audioversum.
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